Chaotic Soul Gaming

Archive for the ‘Development’ category

Clustered Entities

May 7th, 2011

Well, I kind of wanted to write this article a lot sooner than this, but I wanted to have a working sample in Game Maker before anything else, and it took me a bit longer than I expected it to take since I’m still learning GMP as I go. I mentioned clustered entities in my […]

Giving users the choice!

April 24th, 2011

There’s a design choice that any developers (game or not) will have to decide on eventually.  Where do we save user data (save games, extra scenarios, etc)? The first answer will seem the most logical, the %appdata% %currentuser% folders.  Which by design should be the right decision.   “My Documents” is also one that people might […]

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