What I hope to do on this blog is post game reviews, old games and new games alike, but also try to explain some of the technical design choice I believe were made within those games, explain why the AI is like that, or how it seems to be worked, explain some game concept, maybe with some peudo code behind.
I also want it to become my Game Dev Blog, for the projects I’ve been working on and off these past years, now that I got a GameMaker Pro license, I feel like I should be doing something with it. So I will try to keep news about it up to date, maybe post prototype games I make with it. (Might include the source too in some cases).